Alice’s Adventures in Wonderland

Alice, a curious girl bored on a summer afternoon, follows a White Rabbit and tumbles down a rabbit-hole into a world that bends logic. As she falls, she wonders about maps, marmalade jars, and how far down she’ll go—an early hint that Wonderland will treat everyday rules like toys. Once inside, she drinks and eats things that change her size, meets talking animals, and tries to make sense of rules that keep shifting beneath her feet.

Each chapter sets up a new social puzzle: a pool of tears that becomes a sea to swim, a caucus-race with no clear winner, a Caterpillar who answers questions with more questions, and a tea party stuck at six o’clock where grammar is a game and Time is a person who took offense. The Cheshire Cat smiles without a body, the Duchess insists that everything has a moral, and the Queen of Hearts solves every problem by shouting for heads to roll.

By the end, Alice lands in a courtroom where evidence is nonsense and verdicts come after sentences. When she finally pushes back—calling her accusers “nothing but a pack of cards”—the dream shatters. She wakes on the riverbank beside her sister, carrying away a child’s clear lesson: growing up means learning which rules are worth obeying, which ones are silly, and how to keep your sense when the world goes strange.

Quotes from Alice’s Adventures in Wonderland